Aug 21, 2005, 02:28 AM // 02:28
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#61
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Krytan Explorer
Join Date: Jul 2005
Location: Illinois
Guild: None
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Quote:
Originally Posted by Anti-Theory
Bah, everybody who thinks tanks suck should die.
In fact, i've been through the tomb a few times with my RP Warrior/Monk. Yes, he is a tank, but i do my best to focus, i take the heat of the attacks and i deal some serious damage to casters. I'm more than just a tank, i save people from certian death.
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Must be some mega-crappy teams you played against. And no, you don't do serious damage, tanks don't do that.
Quote:
Originally Posted by Anti-Theory
I've never actualy won in the hall of heroes, but i did get there about 4-5 times. And each time i was the last person alive, while the rest of my team sat dead or disconnected like assholes. And sometimes the entire teams hopes of continuing on to the next round rest solely on my shoulders. its a good feeling and i love my Warrior.
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There's a very good reason you are the last person alive. Good teams know better than to even acknowledge a Warrior that cannot hurt them.
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Aug 21, 2005, 03:46 PM // 15:46
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#62
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Jungle Guide
Join Date: Jul 2005
Location: Chicago IL
Guild: Dark Phoenix Risin [DPR]
Profession: W/P
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Quote:
Originally Posted by White Designs
Must be some mega-crappy teams you played against. And no, you don't do serious damage, tanks don't do that.
There's a very good reason you are the last person alive. Good teams know better than to even acknowledge a Warrior that cannot hurt them.
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He just said that he DID hurt them. Do you really think that all the teams battling for the Hall of Heroes are "mega-crappy". Also, tanks can't do the kind of damage a Pyromancer or Aeromancer can, but they can do a decent amount.
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Aug 21, 2005, 04:46 PM // 16:46
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#63
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Forge Runner
Join Date: Mar 2005
Location: PST
Profession: W/
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Uh..
Just go hammers.. that'll give you more respect..
and don't be the typical W/Mo..
Not so good with the Platemail helm, btw. heh.
In PvE, Warriors (aka "Tanks" or "Noobs") are essential to any team.
Yes, in PvP, they are not needed, but knockdown combos are just so much fun..
And uh.. to Dreamcatcher.. You sound like the typical "elite" rushing into battle warrior with your arrogance...
Btw Anti-Theory, people tend to attack W/Mo's last.
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Aug 21, 2005, 04:54 PM // 16:54
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#64
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Jungle Guide
Join Date: Jul 2005
Location: Chicago IL
Guild: Dark Phoenix Risin [DPR]
Profession: W/P
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Quote:
Originally Posted by Shadowfox1125
Uh..
Just go hammers.. that'll give you more respect..
and don't be the typical W/Mo..
Not so good with the Platemail helm, btw. heh.
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I am a hammer warrior, as a matter of fact.
What the hell is the deal with the platemail helm thing though? Its just a headshot of my primary GW character. Something wrong with that?
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Aug 21, 2005, 06:10 PM // 18:10
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#65
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Krytan Explorer
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Casting Shield of Judgment on a Warrior...
Superior Strength runes...
Non-attribute helms...
Tanks in PvP...
(borrowed image)
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Aug 21, 2005, 06:13 PM // 18:13
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#66
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Academy Page
Join Date: Jun 2005
Guild: Rainbow Crapping Pandas
Profession: R/Me
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Quote:
Originally Posted by White Designs
.....well, you were making sense until you yelled out GIVE US TANKS SOME RESPECT!.
In PvP, all tanks suck.
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Hehe, not even such thing as a tank in PvP.
Btw, I have a tank in PvE, and everyone i've pugged with respect me. Not that I asked for it tho.
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Aug 21, 2005, 06:17 PM // 18:17
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#67
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Pre-Searing Cadet
Join Date: Aug 2005
Guild: The Chaos Tormentor
Profession: W/Mo
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Here's A Thought:
Without a W/Mo, how would you have gotten to Drok's Forge to get that best armor in the game?
Oh Yes, that's right.. you would of had to done every mission except for the last... 5?
So the next time you think we are worthless, please look at your rushed mules and feel mercy.
Thanks.
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Aug 21, 2005, 08:01 PM // 20:01
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#68
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Seattle, Wa
Guild: Nuclear Babies
Profession: E/Mo
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there is a between for warriors to fight the next group before adren dissapears and casters to regain their energy.... its called <censored>ing energy managment. Make a Life Bond monk with constant energy degen and have fun with wars. Make an ether renewal smiting ele/monk and have even more fun with wars. Best yet, make a order of vampire/ order of pain/ dark fury support necro and make the monk's job so easy that they don't NEED to rest for energy.
I think a better case could be made for waiting for the warrior's For Great Justice to recharge before hitting the next group....
And PvE tanks own..... a good warrior tank + an ele/mo smiter can take out a ton of the mobs by themselves in perdition rock. Gladiators defense --> bonnetti's defense. Just stay out of the war's aggro bubble and the necro meelee mobs won't hit you with lingering, then you can smite them all day long off the war.
The only way to do damage as a tank is to use your teammates or your secondary class. Smiting/swords/tactics warmos do a decent chunk of damage with zealot's fire. Teams need a warrior to hug the enemies so that the smiters can smite well off them more than a tank, so knockdowns and/or snares are more important than defense.
And ele/mo smiters make much better tanks vs phys damage than warriors do, especially in pvp where enemy teams might go after the smiters.... ether renewal + aura of restoration with draw conditions or divine boon spam is more self healing than a warmo can ever put out.
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Aug 21, 2005, 08:57 PM // 20:57
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#69
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Desert Nomad
Join Date: May 2005
Location: Virginia born in Cebu
Guild: Jelly Toast[jT]
Profession: W/
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I think warrs would be more viable in pvp if their energy regen is increased by 1 or their primary warr skills be reduced in energy consumption. Also warrs definitely need more status inducing skills as to compete. Skills like hamstring should cost 7-8energy and not 10. it takes 10seconds to fill your bar from 0, at that time your dmg done will have been negated and you'll start at the beginning again.
Also, IMHP, its the balance the dev were aiming for that caused this. In order to cater to pve and pvp, some classes ended being more specialized for more than the other.
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Aug 21, 2005, 09:13 PM // 21:13
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#70
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Wilds Pathfinder
Join Date: Jun 2005
Profession: N/W
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Oh well i love warriors in random pvp. My ranger eats them for breakfast. Most of them dont have condition removal and most of them are using the paladin build. pin down judges insight and spam skills. Unless they have a monk its pretty easy
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Aug 21, 2005, 09:43 PM // 21:43
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#71
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Ascalonian Squire
Join Date: Aug 2005
Guild: SsP
Profession: Mo/
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Quote:
Originally Posted by Vax
I would just like to say
Without us "Tanks" "Warriors" "Retards" (lol)
And I realize that some Warriors are completely noob, and have no brain what so ever - but its the same for all professions.
Without Warriors, no build could complete any mission, tomb, or gvg
ever wonder why spike groups suck so much?
well theres yer sign
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LoL..
Spike Teams were winning HoH without warriors, for much of the time about a month and a half ago, and Spirit spam uses R/W in place of Wars for much of the time..
Warriors are not needed for PvP.. they are a nice addition to stop enemy monks. That is all. Now yes, Warriors are nice in PvE. Very nice in fact. But there are too many who don't know how to play. In fact, any sub-class W can perform much of the functions that a W primary would do. If played right, they can be amazing in PvP, with a primary function as monk knockdown, or smite/"tank." But as I said, nearly every other class can perform the same function as warriors, so long as they have the W sub-class. It is hard to be a nuker without energy storage, and it is hard to be a pure energy drain mes without fast cast. But you can be a tank without strength for PvE. Warriors, yes you are good, but you are not "teh b3st" (to quote a war I saw the other day). You deserve what respect you perform up to, no more. So don't be leeroy jenkins, and don't expect anything. Sure, PvP is harder without you, but we can do it. Without an ele, some missions are un-do-able. Without a monk, nearly every mission is undoable. But without a warrior primary, you can complete every mission but one or two.
Quote:
I think warrs would be more viable in pvp if their energy regen is increased by 1 or their primary warr skills be reduced in energy consumption. Also warrs definitely need more status inducing skills as to compete. Skills like hamstring should cost 7-8energy and not 10. it takes 10seconds to fill your bar from 0, at that time your dmg done will have been negated and you'll start at the beginning again.
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They would be more viable in PvP with an energy boost, and this is why there are R/W's running around. Expertise works well for a warrior.
And Photon: Yes, they're good as runners, and.. we know this. If we need a runner then we ask a warrior. But heh, you forget. there are ways to run around.. you can get to sanctum with a ranger (not easily, but you can). You run to Grendich -> Yak's -> Beacon's.. a few missions and then run to Sanctum. And yes, that would mean we'd have to wait till anmoon to get the 71armor for much cheaper/armor point than drok's price..
-Inflated egos are bad, so don't have one-
Last edited by JokerES; Aug 21, 2005 at 09:47 PM // 21:47..
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Aug 21, 2005, 10:02 PM // 22:02
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#72
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Wilds Pathfinder
Join Date: Jun 2005
Profession: N/W
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OMG! monks are NOT NEEDED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!! They are helpful thats about it. You don't NEED any class un particular
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Aug 22, 2005, 12:36 PM // 12:36
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#73
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Ascalonian Squire
Join Date: Jul 2005
Location: Portsmouth UK
Guild: FragNBag.com
Profession: W/Mo
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All classes are equally valid and equally useful if played properly. If you think otherwise you are simply displaying your personal ignorance of how to play them effectively. I love my W/Mo as much as my Mo/Me my E/Me and my N/E. All are great fun to play and each serves their own purpose.
Lay off the crack pipe people.
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Aug 22, 2005, 02:12 PM // 14:12
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#74
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Jungle Guide
Join Date: Jul 2005
Location: Chicago IL
Guild: Dark Phoenix Risin [DPR]
Profession: W/P
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Quote:
Originally Posted by The Pain Killa
Lay off the crack pipe people.
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I did lay off the pipe, but for some reason I still see a cat waving at me. Weird, huh?
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Aug 22, 2005, 05:29 PM // 17:29
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#76
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Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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Quote:
Originally Posted by Doomlord_Slayermann
All I want to say: GIVE US TANKS SOME RESPECT!
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Tanks? Hell no.
Good damage dealing interuptive warriors. Sure.
__________________
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Aug 22, 2005, 06:03 PM // 18:03
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#77
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Krytan Explorer
Join Date: May 2005
Guild: nova
Profession: Me/E
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I have to say that my opinion of them has changed as I've gotten farther in the missions.
In the early missions, warriors can be total morons, who think because they tank they should be in charge.
But as I've gotten farther down the line, there are warriors who really know how to use their class. Everytime I form a group, I ask the warriors two questions.
Do you run ahead of the group or stay and help the team?
Can we rely on you not to pull the group into a killing scenario?
And you know every class has n00bs, and I'm starting to think its just the same n00bs over and over again. Creating different characters.
If you see someone speaking in L337, dont bring them along.
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Aug 22, 2005, 06:15 PM // 18:15
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#78
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Frost Gate Guardian
Join Date: Mar 2005
Location: Holland
Guild: Army of Fairies
Profession: R/N
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Warriors..... Owwww, that's right: the class that never stops to let me regen Energy. Or rushes in and blames me for not healing them just 4 minutes after I said I was a Prot/Smit-monk. Or the class that only takes other warriors and monks into their group because "they 0wnz0r" and Mesmer/Rangers/Necros "suxx0rzzzzzz".
Quote:
Originally Posted by Photon45
Here's A Thought:
Without a W/Mo, how would you have gotten to Drok's Forge to get that best armor in the game?
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Hmmmm, here's my thought: I've been run by Rangers and Monks. That's it.
Quote:
Originally Posted by Kinslayer
The three main classes are nukers, healers, and TANKS
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Ele's can nuke, heal themselves and tank a bit with the wards. Monks can nuke a bit with the smiting skills, heal everyone around and tank like hell! Ever seen a Warrior try to tank in UW/FoW without a monk helping him/her?
Fact is that the Warrior is a cookiecut-prefab build, that attracts 'most' new players. Bashing things till they drop dead is somehow easier to understand and control than - just an example - playing a Mesmer and slowly hurting your enemy with Conjure Phantasm and Empathy. Bashing things without thinking is noob. Being a Interrupt Warrior that knows when to use BloodRitual or Wards is better. I have more respect for the last one. Too bad they are so few.....
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Aug 24, 2005, 05:29 PM // 17:29
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#79
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Ascalonian Squire
Join Date: Aug 2005
Guild: Rite Of Rankor
Profession: W/Mo
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well lets get back to topic.. warriors suck for tanking. i was once in a team, with a "godly" warrior, boasting about the 1 million xp he has. he was even wearing a fissure armor!! the moment we stepped into uw, he started aggroin every single axe blades, even though half our team where still loading!! when they arrived, they were immediately attack by 5 axe blades!! I was one of the monk in the team but did not bothered to heal the "godly" warrior..=p.. warriors are such noobish aggressive nut-heads, unlike the invinci-monks, when they aggro, they always get the job done.=D (thats me)
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Aug 24, 2005, 05:33 PM // 17:33
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#80
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Krytan Explorer
Join Date: Aug 2005
Location: nowhere
Guild: none
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only warriors that arent noobs are GOOD callers
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